

He/Him
András Krajkó
Bachelor's degree in Game Design
RMIT university, 2019-2022
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Email: andris.krajko@outlook.com
Other socials: @AKrajko
Hi, I'm Andrew (or András if you are up for the challenge of pronouncing it). I am a Melbourne based tech and 3d artist with a Bachelor's degree in game design from RMIT. I enjoy all parts of technical art but often focus on shaders or procedural generation.









Projects:

Florrae
2022 Jul - 2022 Dec
Procedural Generation, Technical Art​
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Procedural terrain generation
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Custom Shaders, VFX
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Scripting NPC placement, procedural weather biome unlocks.
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Worked closely with 2 other teammates on most parts of the game
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Achievements​
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Dean's Choice Award (2022)​
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Gold medal for Entertainment Design (ICDE 2022).
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Invited to SXSW Games Sydney (2023)
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Featured in Kotaku
Experience:

RMIT University
Jul 2023 - Present​
Tutor (Bachelor of Game Design)
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Focusing on beginner game development practices, including Unity, C#, and 3D modelling with over 100 students.
RMIT University
Feb 2023 - Present​
Student assistant
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Offered personal mentoring in Unity, C#, 3D modelling principles and other game development skills for over 300 students.
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Monitoring the health of over 60 machines, creating documentation and escalating issues to the relevant parties.
Lightmare Studios
Jul 2018 - Nov 2018
Trainee
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Produced 3D models with high quality renders from concept art.
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Successfully followed and met briefs according to company standards.
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Attended 80 hours of 3D modelling & Adobe Suite trainings.