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He/Him

András Krajkó

Bachelor's degree in Game Design 

RMIT university, 2019-2022

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Email: andris.krajko@outlook.com

Other socials: @AKrajko

Hi, I'm Andrew (or András if you are up for the challenge of pronouncing it). I am a Melbourne based tech and 3d artist with a Bachelor's degree in game design from  RMIT. I enjoy all parts of technical art but often focus on shaders or procedural generation. 

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Projects:

FlorraePoster.jpg

Florrae

2022 Jul - 2022 Dec

Procedural Generation, Technical Art​

  • Procedural terrain generation

  • Custom Shaders, VFX

  • Scripting NPC placement, procedural weather biome unlocks.

  • Worked closely with 2 other teammates on most parts of the game

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Achievements​

  • Dean's Choice Award (2022)​

  • Gold medal for Entertainment Design (ICDE 2022).

  • Invited to SXSW Games Sydney (2023)

  • Featured in Kotaku

Experience:

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RMIT University

Jul 2023 - Present​

Tutor (Bachelor of Game Design)

  • Focusing on beginner game development practices, including Unity, C#, and 3D modelling with over 100 students.

RMIT University

Feb 2023 - Present​

Student assistant

  • Offered personal mentoring in Unity, C#, 3D modelling principles and other game development skills for over 300 students.

  • Monitoring the health of over 60 machines, creating documentation and escalating issues to the relevant parties.

Lightmare Studios

Jul 2018 - Nov 2018

Trainee

  • Produced 3D models with high quality renders from concept art.

  • Successfully followed and met briefs according to company standards.

  • Attended 80 hours of 3D modelling & Adobe Suite trainings.

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